![]() ![]() The HP tweak raises HP a little in most cases, lowered for most (if not all) warships and lowered for some small fry. ![]() Increasing the flooding times simply makes it feel a bit more authentic: rather than the ship slipping beneath the waves a minute or so after being hit, she will linger a while and contemplate her fate. I'm not saying that you will manage this everytime in 'real-world' conditions, just that it's possible. With carefull aim, it should be possible to dispatch any ship to Davey Jones' locker before the fireworks display kicks in. The results of messing with flotation should be obvious: rather than having to blast away all HP, causing a big explosion before she finaly sinks, you can now see some effect from your hits, in the form a greater affected pitch and roll (listing, and sinking by the bow or stern). Let's see, mod changes 3 things: flotation, flooding time and HP (optional). Though officialy the "a" has been dropped. Yes, that does make it BARF, and yes, that is intentional. ![]()
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